Prototyping for Tangible User Interfaces - SIGCHI Talk

ACM SIGCHI (Association for Computing Machinery - Special Interest Group on Computer-Human Interaction) brings together people working on the design, evaluation, implementation, and study of interactive computing systems for human use. ACM SIGCHI provides an international, interdisciplinary forum for the exchange of ideas about the field of human-computer interaction (HCI).
Heather Martin and Oren Horev were invited to give a talk to the Danish SIGCHI community on prototyping for tangible user interfaces. Heather presented an overview of the objectives and vision of CIID concentrating on one of the most important aspects of the education and research that will take place at the new institute: hands on prototyping. She talked about the value of prototyping in the design process and showed examples of prototyping platforms and tangible user interface projects such as the Strangely Familiar course and other work from Interaction-Ivrea.
This was another opportunity for Oren Horev to present his thesis investigation regarding shape-change behavior in digital objects and tangible interfaces. Oren’s interest in shape-change began with an effort to develop a technique to knit nitinol wires into a structure that can change shape. Through a series of explorations, observations, working prototypes and video scenarios, ‘Talking to the hand’ attempts answer the question: why should objects change shape and what is their potential as an interactive medium?
The talk took place at the Copenhagen Business School.